Signature Abilities: Sudden Discovery, Unmatched Mobilityīind, Heal/Harm, Manipulate, Misdirect, Protect/Unleash, Seek, Suppress, Farsight, Warde's Foresight, Ebb/Flow, Imbue, Jerserra's Insight, Endure, Alter, Conjure - FaD Signature Abilities: The Harder They Fall, Unmatched IngenuityĪrchaeologist, Big-Game Hunter, Driver, Fringer, Scout, Trader Mechanic, Saboteur, Scientist, Droid Specialist, Sapper, Shipwright Signature Abilities: Diplomatic Solution, Unmatched Insight Signature Abilities: Much To Learn, Unmatched NegotiationĪgitator, Ambassador, Quartermaster, Advocate, Analyst, Propagandist Healer, Niman Disciple, Sage, Arbiter, Ascetic, Teacher Signature Abilities: Rousing Oratory, Unmatched Authority Be sure to use all the resources available and widen your network of like-minded players and GMs.Commodore, Squadron Leader, Tactician, Figurehead, Instructor, Strategist For this purpose, there are a variety of crafting rules!įurthermore, the online community is a great resource for getting deeper into the Star Wars RPG. Perhaps purchasing off the production line isn't possible in some circumstances, or the character simply likes a fully customised gadget or gear. or it could be a star destroyer if you have the money and crew to maintain it. This may simply be a speeder or planetary vehicle. Unless one's looking to barter for a ride every couple days, every character needs a vehicle. Ranging from scanners to complete terraforming mega-structures - here too one can find just what one needs for their mission or goals. Plain clothes may do for most, but if you're going to be running into less-than-ideal situations you may want to equip yourself accordingly.Įven more important than a weapon, the gear you carry is just as likely to save your life. There are weapons of all sizes and types, something to suit any buyer or aficionado. Categories at the bottom of the pages of any equipment suggest a career they may be particularly suitable for.Įven a pacifist needs a weapon to stay safe in this massive galaxy. These are but certain categories of items that are available to purchase and use. One travelling the galaxy requires all sorts of equipment to facilitate achieving their goals. The galaxy of Star Wars is filled to the brim with a variety of interesting and unique species from which to choose, each with their strengths and weaknesses. There are a multitude of careers which a character might want to pursue, one is selected along with a specialisation.Ĭertain career options grant the character force sensitivity and the ability to take on special powers. These may be members of the Jedi Order, Sith or independently trained. These soldiers, spies and diplomats are pitched as Rebel options, but may be Imperial or Republic members.Ĭontains careers, equipment, and gear that correspond to those attuned to the ways of the Force. They are typically the scum and villainy, but also include explorers and colonists.Ĭontains careers, equipment, and gear that correspond to those fighting the wars in the galaxy. This RPG was split into three core rulebooks, which separate player options into groups of careers which go together.Ĭontains careers, equipment, and gear that correspond to members who live in the Fringe of the galaxy. You will need to purchase those books or find the information on Wookieepedia. This wiki does not provide any GM tips and rulings, or the lengthy context and world-building found in the source books. This Fandom Wiki aims to have a quick-check platform upon which you can find all the most basic rules for creating your character and equipping them. Produced by Fantasy Flight Games, there is a vast catalog of player options weaponry, gear, vehicles, species, careers and more.
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